Why is Esports the Next Audience Opportunity for Media? – White Paper
Thanks to its digitally nurtured devotees, the burgeoning but rapidly evolving esports sector is arguably…
Thanks to its digitally nurtured devotees, the burgeoning but rapidly evolving esports sector is arguably…
The leisure industry and food & beverage (F&B) have played an increasingly important role within…
The SNELAC (for National Union of Leisure, Attractions and Cultural Sites) is a professional union…
What Is Esports?, the exclusive informative White Paper from Esports BAR analyses how professional esports…
For almost four years, in Brest, we can meet at the Ateliers des Capucins. A…
MAPIC sat down with Louis Alfieri, principal and chief creative officer of US-based Raven Sun…
Singapore’s Changi Airport has spent around six years and S$1.7bn on its Jewel development, a…
Attractions must play to their strengths Lifestyle destinations, malls and venues looking to leisure for…
Virtual reality, escape games, indoor climbing, sensory course, immersive experiences, “augmented” karting … today in…
The urbanisation of populations across the world has been a defining factor of recent decades,…
Updated March 3, 2021 As leisure operators work out once again how best to entice…
Eddie Kemsley, CEO of Sands Heritage/Dreamland Margate, and Charles Read, managing director, BLOOLOOP, discussed the implications of the…
The first edition of our webinar series ‘Experiences for Tomorrow’, forecast recovery in the post-coronavirus…
Yoga, meditation and wellness MAPIC delegates started their day with the pristine Cannes sunrise this…
As leisure industry professionals from all over the world gather to network with a glass…